If you decide that you want the contents, clicking on them will make an outline of a present box disappear to indicate you have "opened" the present". You will see 16 tiles of possible rewards before clicking shuffle, and then you will exchange 50 Ribbons to reveal what's inside the present (and obtain a Candy Hammer.) There are 3 special items available inside the shuffled presents:Ģx Magnifying Glass - Allows you to see two random presents and their contents without having to open them. This Event introduces a new take on the way we open up the chests for daily prizes etc. If building is placed at Chapter 6 and above, will produce 1 Portal Profit 10% Instant every 96 Hours / 4 Days instead.) Ice Lindworm (Expires after 50 days, Ancient Wonder 3KP Spell every 48 Hours)įerris Wheel Galore (Expires after 50 days, produces what you choose from 1 Broken Shard for 24 hours, 1 KP for 24 Hours, 1 Coin Rain 10% instant for 48 Hours or 1 Supply Windfall Instant for 48 Hours)Įlvenade Supply Carriage (Expires after 50 days, if building is placed at Chapter 1 - 5 level, produces 1 Coin Rain 15% Instant every 96 Hours / 4 Days. Wishing Well (Expires after 100 days, random rewards every 12 hours including possible Diamonds)Ĭarting Library (Expires after 100 days, 1KP every 24 Hours) Every 20 Gingerbread Bricks will award the Grand Prize shown above the Gingerbread House and the possible Grand Prizes will rotate in a cycle in the following order: 50 Red Ribbons are then exchanged for Presents (chests) which will also award 1 Candy Hammer to add 1-3 Gingerbread Bricks to build the Gingerbread House. Players gather Red Ribbons Keys from completing the quests as they go and by picking up additional Red Ribbons around the city. The Goods and KP spells will be generated every 24 hours. The later stages also add Ancient Wonder Knowledge Points Spells to the generated goods. This Evolving building will provide Culture and population and Tier 2 goods (Crystal, Scrolls and Silk) depending on the stage you evolve it up to.
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